Java Programming using Linux, Semester 5, First Internal Exam, September 2023
Section A
Answer any 5 questions. Each question carries 2 marks.
- VM
(Java Virtual Machine) and Byte Code:
- JVM
(Java Virtual Machine) is an integral part of the Java Runtime
Environment (JRE) responsible for executing Java applications. It
provides a platform-independent execution environment for Java programs.
The JVM interprets and executes Java bytecode.
- Bytecode
is a low-level, platform-independent representation of a Java program. When
you compile a Java source code file (.java), it gets converted into
bytecode (.class) by the Java compiler. This bytecode can be executed on
any system with a compatible JVM, making Java a "write once, run
anywhere" language.
- Polymorphism:
- Polymorphism
is a fundamental concept in object-oriented programming (OOP) that allows
objects of different classes to be treated as objects of a common super
class. It enables you to write code that can work with objects of
multiple related classes without knowing their specific types.
- Polymorphism
is typically achieved through method overriding and method overloading.
Method overriding allows a subclass to provide a specific implementation
of a method defined in its superclass, while method overloading allows
multiple methods with the same name but different parameter lists to
coexist in a class.
- Constructor:
- A
constructor in Java is a special type of method that is called when an
object of a class is instantiated (created). It is used to initialize the
object's state, allocate resources, and perform any necessary setup
tasks.
- Constructors
have the same name as the class and do not have a return type, not even
void. They can be overloaded, meaning a class can have multiple
constructors with different parameter lists.
- If
you don't explicitly define a constructor in your class, Java provides a
default constructor with no arguments.
- Interface:
- In
Java, an interface is a blueprint for a class that defines a set of
abstract methods (methods without implementations) that any class
implementing the interface must provide. It specifies what a class should
do but not how it should do it.
- Interfaces
can also contain constants (public static final fields) and default
methods (methods with implementations) starting from Java 8. Multiple
interfaces can be implemented by a single class, allowing for multiple
inheritance of behavior.
- Abstract
Class and Methods:
- An
abstract class in Java is a class that cannot be instantiated on its own
and is often used as a base class for other classes. It can contain both
abstract methods (methods without implementations) and concrete methods
(methods with implementations).
- Abstract
methods declared in an abstract class are meant to be overridden by
concrete subclasses that extend the abstract class. Abstract classes are
defined using the abstract keyword.
- Four
methods in the String class (part of Java's standard library):
- length():
Returns the length (number of characters) of the string.
- charAt(int
index): Returns the character at the specified index in the string.
- substring(int
beginIndex): Returns a new string that is a substring of the original
string starting from the specified index.
- indexOf(String
str): Returns the index of the first occurrence of the specified
substring within the string, or -1 if not found.
(5 x 2
=10 Marks)
Section B
Answer any 3 questions. Each question carries 5 marks.
- Java Environment: The Java environment refers to the runtime and
development environment for Java programming. It encompasses various
components and tools used for developing, compiling, and executing Java
applications:
- Java
Development Kit (JDK): The
JDK includes the Java compiler (javac),
Java Virtual Machine (JVM), and a set of libraries and tools for
developing Java applications. It is used by developers to write, compile,
and debug Java code.
- Java
Runtime Environment (JRE): The
JRE consists of the JVM and the Java standard libraries. It is necessary
for running Java applications but does not include development tools like
the JDK.
- Integrated
Development Environments (IDEs): IDEs like Eclipse, IntelliJ IDEA, and NetBeans provide
development environments with code editors, debugging tools, and project
management features for Java developers.
- Class
Libraries:
Java includes a vast collection of class libraries (APIs) that provide
pre-written code for various tasks, such as data manipulation, file I/O,
networking, and user interface development.
- applications are platform-independent.
- Use of the super
Keyword:
- In Java, the super keyword is used to refer to the immediate superclass
of a class. It can be used in two main contexts:
- To
Call Superclass Constructors: When creating an instance of a subclass, you can use super to call a constructor in
the superclass. This is typically done in the subclass's constructor to
initialize the inherited properties.
- To
Access Superclass Members: super can also be used to
access methods or fields of the superclass when they are overridden or
shadowed in the subclass. It helps distinguish between the superclass
and subclass members with the same name.
- Method Overloading vs. Constructor Overloading:
- Method
Overloading:
- Method overloading refers to the ability
to define multiple methods in a class with the same name but different
parameter lists.
- It is used to provide multiple ways of
using the same method, often with different argument types or numbers of
arguments.
- Method overloading does not have to
involve inheritance and can be done within a single class.
- Return types may be the same or different
for overloaded methods.
- Constructor
Overloading:
- Constructor overloading refers to defining
multiple constructors in a class with different parameter lists.
- It is used to provide multiple ways to
create instances of a class with different initialization options.
- Constructor overloading is typically used
to initialize the object's state when it is created.
- Constructors do not have a return type,
not even void.
- Constructors are called when an object is
instantiated using the new
keyword.
- Arrays in Java:
- In Java, an array is a data structure used
to store a fixed-size, ordered collection of elements of the same data
type. Arrays are declared and initialized with a specific size when they
are created.
- Key points about arrays in Java:
- Declaration: To declare an array, you specify the data
type of the elements it will hold, followed by square brackets ([]), and then the array name.
For example, int[] numbers;
declares an integer array.
- Initialization: You can initialize an array at the time
of declaration or later using the new keyword. For example, int[] numbers = new int[5]; creates an integer array of
size 5.
- Accessing
Elements:
Elements in an array are accessed by their index, starting from 0. For
example, numbers[0]
accesses the first element.
- Length: You can find the length (number of
elements) of an array using the length
property. For example, int
length = numbers.length;.
- Fixed
Size:
Arrays have a fixed size, meaning you cannot change their size once they
are created. To add or remove elements dynamically, you might use other
data structures like ArrayList in Java.
Section C
Answer any 1 question. The question carries 15 marks
- Object-Oriented
Programming (OOP) Concepts: Object-Oriented Programming is a programming
paradigm that organizes code into objects, which are instances of classes,
and promotes the following key concepts:
- Class: A
class is a blueprint or template for creating objects. It defines the
properties (attributes) and behaviors (methods) that the objects of the
class will have.
- Object: An
object is an instance of a class. It represents a real-world entity and
encapsulates data (attributes) and the methods (functions) that operate on
that data.
- Encapsulation:
Encapsulation is the concept of bundling data (attributes) and methods
that operate on that data into a single unit (an object). It hides the
internal details of an object and exposes a controlled interface for
interaction.
- Inheritance:
Inheritance allows a new class (subclass or derived class) to inherit the
properties and behaviors of an existing class (superclass or base class).
It promotes code reuse and the creation of hierarchical relationships
between classes.
- Polymorphism:
Polymorphism allows objects of different classes to be treated as objects
of a common superclass. It enables dynamic method invocation and allows
for method overriding and method overloading.
- Abstraction:
Abstraction is the process of simplifying complex systems by breaking them
into smaller, more manageable parts. In OOP, classes and objects provide
abstraction by hiding unnecessary details and exposing only what is
relevant.
- Inheritance
with Examples: Inheritance is one of the core concepts of object-oriented
programming, allowing one class to inherit the properties and behaviors of
another class. The class that is inherited from is called the superclass
or base class, and the class that inherits from it is called the subclass
In Java, there are
several types of inheritance, each serving specific purposes and modeling
different relationships between classes. The main types of inheritance in Java
include:
1.
Single Inheritance:
·
Single inheritance refers to a situation in which a class extends
(inherits from) only one superclass.
·
In Java, every class can have at most one direct superclass. This
helps maintain simplicity and avoids ambiguity in method and attribute
resolution.
2.
Multiple Inheritance (Through Interfaces):
·
Java supports multiple inheritance through interfaces. A class can
implement multiple interfaces, effectively inheriting abstract method
declarations from each interface.
·
However, Java does not support multiple inheritance of implementation
(i.e., inheriting from multiple classes). This helps prevent the "diamond
problem" and maintain code clarity.
3.
Multilevel Inheritance:
·
In multilevel inheritance, a class extends another class, which in
turn extends yet another class. This creates a chain of inheritance
relationships.
·
Java supports multilevel inheritance, and it allows you to create deep
inheritance hierarchies.
4.
Hierarchical Inheritance:
·
Hierarchical inheritance involves multiple subclasses inheriting from
a single superclass. This forms a tree-like structure.
·
Each subclass shares the properties and behaviors of the common
superclass while adding its own unique characteristics.
5.
Hybrid Inheritance:
·
Hybrid inheritance combines different types of inheritance within a
single program. It can involve a mix of single inheritance, multiple
inheritance through interfaces, multilevel inheritance, and hierarchical
inheritance.
·
Java allows hybrid inheritance but with certain restrictions and
careful design considerations to avoid complications.
(1 X 15 = 15 Marks)
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